Level up your coding
You’ve written your first programs on echo.pitsco.com. Today you graduate to the AT-66BL app - a full, Scratch-style coding studio for the Echo drone. It has more block categories, real variables and lists, custom blocks, message broadcasting, and math operators. This is where you build the programs for your capstone.
From the quick-start web tool to the full studio - what you gain by moving up
Get the app
The main menu
When you open the app you land on the main menu with four modes. Today we live in Program, but it’s worth knowing what each one does.
The AT-66BL main menu: Control, Game, Program, and CommandPad

What each of the four modes is for
Control
Game
Program
CommandPad
Pair the drone over Bluetooth
Before you can run code or fly, the app has to find your drone.Turn on the drone
Open the Drone List
-60). A smaller number closer to 0 means a stronger signal.
Tap your drone (APEX_UART_...) to bind it to the app
Tap to bind
Game mode: guided Levels
Game mode is a great warm-up. It unlocks flight challenges one at a time - Level 1 teaches straight take off and landing, and each new level adds a skill. Students who finish early can push into higher levels.
Game mode Levels - complete one to unlock the next
Control mode: fly by hand
Control mode gives you two on-screen joysticks, just like the Day 2 controller. The left stick handles throttle and yaw (up/down, turn), the right stick handles pitch and roll (forward/back, left/right). The buttons along the bottom trigger take off, land, and flips.
Control mode: dual on-screen joysticks plus flip and take off/land buttons
Program mode: the block workspace
Tap Program to open the coding studio. This is a Scratch-style workspace: block categories run down the left, you drag blocks into the middle, and the run controls live in the top-right.
The Program workspace - drag blocks from the left into the canvas, run with the green flag
The seven categories
Fly
Events
Control
Sensing
Operators
+, -, random, >, and, or.Variables
The run controls (top-right)
Save, load, and clear
Click the save icon to open the file menu: Save, Save As, Load, and Clear Project. Save early and often so a crash never costs you your work.
The file menu: Save, Save As, Load, and Clear Project

