> ## Documentation Index
> Fetch the complete documentation index at: https://stem-docs.intellectualpoint.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Set up Tinkercad

> Create a free Tinkercad account and learn the CAD workspace where you will design every model this week.

## Where your designs begin

To print something you first have to design it. **Tinkercad** is a free, browser-based **CAD** (computer-aided design) tool made by Autodesk. It is powerful enough to build real models but simple enough to learn in a day - perfect for your first designs and your capstone project.

<Frame caption="The Tinkercad 3D design workspace">
  <img src="https://mintcdn.com/intellectualpoint/yASp17638wTnZpJG/images/intro3d/tinkercad-viewport.png?fit=max&auto=format&n=yASp17638wTnZpJG&q=85&s=4f881943d9af7e4f8cac2faae97c36ba" alt="The Tinkercad 3D editor viewport with shapes on a workplane" width="3000" height="3000" data-path="images/intro3d/tinkercad-viewport.png" />
</Frame>

## Create your account

<Steps>
  <Step title="Visit Tinkercad" icon="globe">
    Go to [tinkercad.com](https://www.tinkercad.com/) and click **Sign Up** at the top right.
  </Step>

  <Step title="Create a personal account" icon="user-plus">
    Choose **Create a personal account**, then **Sign up with email**.
  </Step>

  <Step title="Enter your details" icon="mail">
    Enter your birthday, your email, and a password, then click **Done**. Confirm your email if asked.
  </Step>

  <Step title="Open a new design" icon="plus">
    From your dashboard, click **Create → 3D Design**. You now have a blank workplane.
  </Step>
</Steps>

<Info>
  Students under 13 may need a parent or teacher to set up access. Your instructor can provide a class code if your camp uses one.
</Info>

## The Tinkercad workspace

<Frame caption="The key parts of the Tinkercad editor: workplane, shapes panel, and view controls">
  <img src="https://mintcdn.com/intellectualpoint/O9vEZP6xEEMFLHva/images/intro3d/tinkercad-interface.png?fit=max&auto=format&n=O9vEZP6xEEMFLHva&q=85&s=797af798fc6433d94b4fc847bcb992a8" alt="Annotated Tinkercad interface highlighting the workplane, shapes panel, and toolbar" width="1536" height="1024" data-path="images/intro3d/tinkercad-interface.png" />
</Frame>

<CardGroup cols={2}>
  <Card title="The workplane" icon="grid-3x3">
    The blue grid is your build surface. Anything you place here is what gets printed.
  </Card>

  <Card title="Shapes panel" icon="shapes">
    On the right are ready-made shapes - boxes, cylinders, spheres, text, and more. Drag them onto the workplane.
  </Card>

  <Card title="Solid vs Hole" icon="circle-dot">
    Every shape is either a **solid** (adds material) or a **hole** (carves material away). This is how you cut and combine shapes.
  </Card>

  <Card title="Group and align" icon="group">
    **Group** merges shapes into one; **Align** snaps them to a shared edge or center.
  </Card>
</CardGroup>

<Frame caption="Solids add material, holes subtract it - grouping a solid with a hole carves the shape out">
  <img src="https://mintcdn.com/intellectualpoint/O9vEZP6xEEMFLHva/images/intro3d/solid-vs-hole.png?fit=max&auto=format&n=O9vEZP6xEEMFLHva&q=85&s=88b3fb7a11488cbbbc789c0f03505d5f" alt="Diagram showing a solid shape combined with a hole shape to carve a cavity" width="1536" height="1024" data-path="images/intro3d/solid-vs-hole.png" />
</Frame>

## Moving around the view

<Frame caption="X, Y, and Z axes define width, depth, and height in every 3D design">
  <img src="https://mintcdn.com/intellectualpoint/O9vEZP6xEEMFLHva/images/intro3d/xyz-axes.png?fit=max&auto=format&n=O9vEZP6xEEMFLHva&q=85&s=b960d42b3f7dd6031d9f73d3a0546aac" alt="Diagram of the X, Y, and Z axes on a 3D workplane" width="1536" height="1024" data-path="images/intro3d/xyz-axes.png" />
</Frame>

<Steps>
  <Step title="Rotate the view" icon="rotate-3d">
    Right-click and drag (or use the orientation cube in the corner) to orbit around your model.
  </Step>

  <Step title="Pan and zoom" icon="move">
    Scroll to zoom; hold shift and drag to pan. Get comfortable looking at your design from every angle.
  </Step>

  <Step title="Resize precisely" icon="ruler">
    Click a shape and drag the white handles to resize, or type exact dimensions in millimeters.
  </Step>
</Steps>

<Frame caption="Rotate to inspect your design from every angle before printing">
  <img src="https://mintcdn.com/intellectualpoint/O5GrjWnEycOQFaAQ/images/intro3d/360-view.png?fit=max&auto=format&n=O5GrjWnEycOQFaAQ&q=85&s=ba4ad4d8918c6100876d93e74eeda3c4" alt="Viewing a 3D object from multiple angles" width="3000" height="3000" data-path="images/intro3d/360-view.png" />
</Frame>

## The five core moves

Almost every Tinkercad design uses just these actions:

1. **Drag** a shape onto the workplane
2. **Resize** it to the dimensions you want
3. **Position** it (move and raise/lower on the workplane)
4. **Combine** solids and holes to add and subtract material
5. **Group** everything into a single model, then **Export**

<Tip>
  When your design is ready, use **Export → STL** to download it, then open that `.stl` in Cura to slice and print. Design in Tinkercad, slice in Cura, print on your Ender 3 - that is the full pipeline you will use all week.
</Tip>

<Check>
  Your Tinkercad account works, you have opened a new 3D design, and you can drag, resize, and rotate a shape. You are ready to design your first model.
</Check>
